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		<title><![CDATA[The Gamer Forums - All Forums]]></title>
		<link>http://thegamerforums.com/</link>
		<description><![CDATA[The Gamer Forums - http://thegamerforums.com]]></description>
		<pubDate>Tue, 09 Feb 2010 10:33:49 +1100</pubDate>
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			<title><![CDATA[Sonic &#x26; Sega All-Stars Racing demo and theme now on Xbox Live]]></title>
			<link>http://thegamerforums.com/thread-4150.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4150.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamsegaallstarstheme580.jpg" /></a></div>
We'll be honest -- we weren't too interested in <a href="http://www.joystiq.com/tag/sonic-and-sega-all-stars-racing"><em>Sonic &#x26; Sega All-Stars Racing</em></a> when we first heard about it, but every time the publisher announces a new playable character, our desire to play the game intensifies. (For the record, Sega? <a href="http://www.joystiq.com/2009/10/07/now-youll-have-to-buy-sonic-and-sega-all-stars-racing/">You had us at Ryo Hazuki</a>.)<br />
<br />
We'll definitely be trying out the new demo -- released on Xbox Live today -- which features Sonic <a href="http://xbox.joystiq.com/2009/12/18/banjo-kazooie-hit-the-track-in-sega-all-stars-racing-trailer/">and Banjo</a> as playable racers on a sample track. To accompany the demo, Sega has also released an <em>All-Stars Racing</em> theme for 240<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;3). However, we highly suggest checking to make sure the game's any good before proudly tattooing your Dashboard background with its logo.<br />
<br />
Shortcuts: Add the <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-00005345883e?of=7&#x26;cid=majornelson&#x26;partner=majornelson"><strong>demo</strong></a> / <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80253450815/?p=1&#x26;partner=majornelson&#x26;of=5&#x26;bt=0&#x26;sb=1#offers"><strong>theme</strong></a> to your Xbox 360 download queue [via Xbox.com&#93;<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://xbox.joystiq.com"><img src="http://xbox.joystiq.com/media/feedlogo.gif" alt="Joystiq Xbox" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://xbox.joystiq.com/2010/02/08/sonic-and-sega-all-stars-racing-demo-and-theme-now-on-xbox-live/">Sonic &#x26; Sega All-Stars Racing demo and theme now on Xbox Live</a> originally appeared on <a href="http://xbox.joystiq.com">Joystiq Xbox</a> on Mon, 08 Feb 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/>Read</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamsegaallstarstheme580.jpg" /></a></div>
We'll be honest -- we weren't too interested in <a href="http://www.joystiq.com/tag/sonic-and-sega-all-stars-racing"><em>Sonic & Sega All-Stars Racing</em></a> when we first heard about it, but every time the publisher announces a new playable character, our desire to play the game intensifies. (For the record, Sega? <a href="http://www.joystiq.com/2009/10/07/now-youll-have-to-buy-sonic-and-sega-all-stars-racing/">You had us at Ryo Hazuki</a>.)<br />
<br />
We'll definitely be trying out the new demo -- released on Xbox Live today -- which features Sonic <a href="http://xbox.joystiq.com/2009/12/18/banjo-kazooie-hit-the-track-in-sega-all-stars-racing-trailer/">and Banjo</a> as playable racers on a sample track. To accompany the demo, Sega has also released an <em>All-Stars Racing</em> theme for 240<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;3). However, we highly suggest checking to make sure the game's any good before proudly tattooing your Dashboard background with its logo.<br />
<br />
Shortcuts: Add the <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-00005345883e?of=7&cid=majornelson&partner=majornelson"><strong>demo</strong></a> / <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80253450815/?p=1&partner=majornelson&of=5&bt=0&sb=1#offers"><strong>theme</strong></a> to your Xbox 360 download queue [via Xbox.com]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://xbox.joystiq.com"><img src="http://xbox.joystiq.com/media/feedlogo.gif" alt="Joystiq Xbox" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://xbox.joystiq.com/2010/02/08/sonic-and-sega-all-stars-racing-demo-and-theme-now-on-xbox-live/">Sonic & Sega All-Stars Racing demo and theme now on Xbox Live</a> originally appeared on <a href="http://xbox.joystiq.com">Joystiq Xbox</a> on Mon, 08 Feb 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/>Read</a>]]></content:encoded>
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			<title><![CDATA[This Wednesday: Darwinia+ invades XBLA]]></title>
			<link>http://thegamerforums.com/thread-4151.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4151.html</guid>
			<description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5af643a6"><param name="movie" value="http://www.viddler.com/simple/5af643a6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/5af643a6/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5af643a6"></embed></object></center> Well, folks, it's been a long wait but <a href="http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx">it's finally here</a>. After first being rumored <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">nearly four years ago</a>, <a href="http://joystiq.com/tag/darwinia"><em>Darwinia+</em></a> is due to hit Xbox Live Arcade in only two more days. We're sure that the game's fans are pleased to hear the news, as is developer Introversion. After all, the company <a href="http://www.joystiq.com/2010/01/22/darwinia-dev-on-psn-xbla-differences-psn-challenges/">has a lot riding</a> on <em>Darwinia</em>'s XBLA outing. <br />
<br />
The game features a single-player campaign, online multiplayer for four players and plenty of sweet, retro stylings. Taking cues from real-time strategy, god games and, oh, let's say <em>Tron</em>, <em>Darwinia</em> has players controlling squads of 2D sprite characters called Darwinians as they battle an evil computer virus. The original PC version of the game <a href="http://www.joystiq.com/2006/03/23/gdc-dar-win-ia-a-success-at-igf/">took home the grand prize</a> at the 2006 Independent Games Festival.<br />
<br />
The price of admission is 1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;15).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/this-wednesday-darwinia-invades-xbla/">This Wednesday: Darwinia+ invades XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx>Read</a>]]></description>
			<content:encoded><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5af643a6"><param name="movie" value="http://www.viddler.com/simple/5af643a6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/5af643a6/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5af643a6"></embed></object></center> Well, folks, it's been a long wait but <a href="http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx">it's finally here</a>. After first being rumored <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">nearly four years ago</a>, <a href="http://joystiq.com/tag/darwinia"><em>Darwinia+</em></a> is due to hit Xbox Live Arcade in only two more days. We're sure that the game's fans are pleased to hear the news, as is developer Introversion. After all, the company <a href="http://www.joystiq.com/2010/01/22/darwinia-dev-on-psn-xbla-differences-psn-challenges/">has a lot riding</a> on <em>Darwinia</em>'s XBLA outing. <br />
<br />
The game features a single-player campaign, online multiplayer for four players and plenty of sweet, retro stylings. Taking cues from real-time strategy, god games and, oh, let's say <em>Tron</em>, <em>Darwinia</em> has players controlling squads of 2D sprite characters called Darwinians as they battle an evil computer virus. The original PC version of the game <a href="http://www.joystiq.com/2006/03/23/gdc-dar-win-ia-a-success-at-igf/">took home the grand prize</a> at the 2006 Independent Games Festival.<br />
<br />
The price of admission is 1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;15).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/this-wednesday-darwinia-invades-xbla/">This Wednesday: Darwinia+ invades XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx>Read</a>]]></content:encoded>
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			<title><![CDATA[Age of Zombies blasts onto PSP and PS3 Minis Feb. 25]]></title>
			<link>http://thegamerforums.com/thread-4152.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4152.html</guid>
			<description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_aaed2dce"><param name="movie" value="http://www.viddler.com/simple/aaed2dce/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/aaed2dce/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_aaed2dce"></embed></object></center>Halfbrick Studios, the <a href="http://www.joystiq.com/tag/minis">Minis</a>-producing development factory in Brisbane, has announced a new title: <em>Age of Zombies</em>. Not to be confused with the <a href="http://www.youtube.com/watch?v=EhbxI5eVnM4">Age of Aquarius</a> or the beloved children's film <a href="http://www.youtube.com/watch?v=VsvaFxkXrbg"><em>Ice Age</em></a>, Halfbrick's game is decidedly more macabre -- with a pinch of <em>cute</em> tossed in. (We never thought we'd call zombies both those things, but there it is.)<br />
<br />
<em>Age of Zombies</em> follows time-traveling protagonist (and delicious side dish) Barry Steakfries, doing his best to eradicate the hungry undead looking to get a mouthful of his tasty vittles. The debut trailer nestled above gives us a vibe akin to a cross between <a href="http://www.joystiq.com/tag/robotron"><em>Robotron</em></a> and <a href="http://www.joystiq.com/tag/zombies-ate-my-neighbors"><em>Zombies Ate My Neighbors</em></a>, which kinda sounds like a good time. There's also the promise of zombified T-Rex dinosaurs, which hardly seems possible in the real world, <em>but, hey, we'll take it</em>.<br />
<br />
<em>Age of Zombies</em> will be available to download from the PlayStation Store on Thursday, February 25 for &#36;4.99. In the meantime, fight your way through a horde of new screens in our gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/">Age of Zombies (PSP and PS3 Minis)</a></strong></p><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687562/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687563/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687564/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687565/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687566/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies08_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/02/08/age-of-zombies-blasts-onto-psp-and-ps3-minis-feb-25/">Age of Zombies blasts onto PSP and PS3 Minis Feb. 25</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Mon, 08 Feb 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://playstation.joystiq.com/2010/02/08/age-of-zombies-blasts-onto-psp-and-ps3-minis-feb-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_aaed2dce"><param name="movie" value="http://www.viddler.com/simple/aaed2dce/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/aaed2dce/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_aaed2dce"></embed></object></center>Halfbrick Studios, the <a href="http://www.joystiq.com/tag/minis">Minis</a>-producing development factory in Brisbane, has announced a new title: <em>Age of Zombies</em>. Not to be confused with the <a href="http://www.youtube.com/watch?v=EhbxI5eVnM4">Age of Aquarius</a> or the beloved children's film <a href="http://www.youtube.com/watch?v=VsvaFxkXrbg"><em>Ice Age</em></a>, Halfbrick's game is decidedly more macabre -- with a pinch of <em>cute</em> tossed in. (We never thought we'd call zombies both those things, but there it is.)<br />
<br />
<em>Age of Zombies</em> follows time-traveling protagonist (and delicious side dish) Barry Steakfries, doing his best to eradicate the hungry undead looking to get a mouthful of his tasty vittles. The debut trailer nestled above gives us a vibe akin to a cross between <a href="http://www.joystiq.com/tag/robotron"><em>Robotron</em></a> and <a href="http://www.joystiq.com/tag/zombies-ate-my-neighbors"><em>Zombies Ate My Neighbors</em></a>, which kinda sounds like a good time. There's also the promise of zombified T-Rex dinosaurs, which hardly seems possible in the real world, <em>but, hey, we'll take it</em>.<br />
<br />
<em>Age of Zombies</em> will be available to download from the PlayStation Store on Thursday, February 25 for &#36;4.99. In the meantime, fight your way through a horde of new screens in our gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/">Age of Zombies (PSP and PS3 Minis)</a></strong></p><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687562/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687563/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687564/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687565/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/age-of-zombies-psp-and-ps3-minis/2687566/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/previewnpuz-00024ageofzombies08_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/02/08/age-of-zombies-blasts-onto-psp-and-ps3-minis-feb-25/">Age of Zombies blasts onto PSP and PS3 Minis Feb. 25</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Mon, 08 Feb 2010 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://playstation.joystiq.com/2010/02/08/age-of-zombies-blasts-onto-psp-and-ps3-minis-feb-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Mass Effect 2 remains atop UK charts, Dante debuts]]></title>
			<link>http://thegamerforums.com/thread-4153.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4153.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/me-2-party.jpg" /></a></div>
<em>Mass Effect 2</em> has maintained the top spot on <a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111">Chart-Track</a>'s UK <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&#x26;ct=110015">all-formats sales chart</a> for a second week in a row. However, there seems to be some kind of Batarian flu loose on the isles, because <em>Mass Effect 2</em> sales, which dropped by 64 percent this week, were "within touching distance" (850 units, to be exact) of Wii's <em>Just Dance. </em>Rounding out the unchanged top three for a second week was <em>Call of Duty: Modern Warfare 2</em>.<br />
<br />
EA's <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> had one hell of a premiere on the charts, earning a somewhat sinful spot at fourth. In a good sign for <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a>, the mega shooter slipped only three notches to seventh place. Meanwhile, the <a href="http://www.joystiq.com/2010/02/01/mass-effect-2-enjoys-effective-debut-in-uk/">surprise return</a> of <em>other</em> BioWare game <a href="http://joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> to the top 40 last week has gained even more momentum, moving up another three spots to 28th.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111">Source</a> - <em>Mass Effect 2</em> leads an unchanged top 3 [GFK Chart-Track&#93;<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&#x26;ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track&#93;<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/">Mass Effect 2 remains atop UK charts, Dante debuts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=787&s=1111"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/me-2-party.jpg" /></a></div>
<em>Mass Effect 2</em> has maintained the top spot on <a href="http://www.chart-track.co.uk/?i=787&s=1111">Chart-Track</a>'s UK <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015">all-formats sales chart</a> for a second week in a row. However, there seems to be some kind of Batarian flu loose on the isles, because <em>Mass Effect 2</em> sales, which dropped by 64 percent this week, were "within touching distance" (850 units, to be exact) of Wii's <em>Just Dance. </em>Rounding out the unchanged top three for a second week was <em>Call of Duty: Modern Warfare 2</em>.<br />
<br />
EA's <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> had one hell of a premiere on the charts, earning a somewhat sinful spot at fourth. In a good sign for <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a>, the mega shooter slipped only three notches to seventh place. Meanwhile, the <a href="http://www.joystiq.com/2010/02/01/mass-effect-2-enjoys-effective-debut-in-uk/">surprise return</a> of <em>other</em> BioWare game <a href="http://joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> to the top 40 last week has gained even more momentum, moving up another three spots to 28th.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=787&s=1111">Source</a> - <em>Mass Effect 2</em> leads an unchanged top 3 [GFK Chart-Track]<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/">Mass Effect 2 remains atop UK charts, Dante debuts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA['All-Star Karate' for Wii will teach you how to hit stuff]]></title>
			<link>http://thegamerforums.com/thread-4154.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4154.html</guid>
			<description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7a3afc74"><param name="movie" value="http://www.viddler.com/simple/7a3afc74/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7a3afc74/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7a3afc74"></embed></object></center>No, you won't learn who the <em>stars of karate </em>are by playing <a href="http://www.joystiq.com/tag/THQ/">THQ</a>'s <em>All-Star Karate</em>. Rather than a licensed game featuring the biggest names in martial arts, <em>All-Star Karate </em>is a fighting game in the same casual Wii series as <em>All-Star Cheer Squad</em>. And though the final product may not turn out to be to everyone's tastes, there's something about a casual-oriented fighting game that sounds <em>fascinating.</em> Or, it would sound fascinating if not for all the minigames.<br />
<br />
<em>All-Star Karate</em> uses the Wiimote and optional MotionPlus for motion-based karate moves in training. That training can <em>then</em> be put to the test in the Challenge Mode. Also neat (and likely to be overshadowed by the minigame-ness of the whole thing): a <em>kata</em> editor that lets you put together your own choreographed demonstration.<br />
<br />
<em>All-Star Karate</em> will be available this spring. Beware of the stinky socks!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/">'All-Star Karate' for Wii will teach you how to hit stuff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&#x26;p=irol-newsArticle&#x26;ID=1384663&#x26;highlight=>Read</a>]]></description>
			<content:encoded><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7a3afc74"><param name="movie" value="http://www.viddler.com/simple/7a3afc74/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7a3afc74/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7a3afc74"></embed></object></center>No, you won't learn who the <em>stars of karate </em>are by playing <a href="http://www.joystiq.com/tag/THQ/">THQ</a>'s <em>All-Star Karate</em>. Rather than a licensed game featuring the biggest names in martial arts, <em>All-Star Karate </em>is a fighting game in the same casual Wii series as <em>All-Star Cheer Squad</em>. And though the final product may not turn out to be to everyone's tastes, there's something about a casual-oriented fighting game that sounds <em>fascinating.</em> Or, it would sound fascinating if not for all the minigames.<br />
<br />
<em>All-Star Karate</em> uses the Wiimote and optional MotionPlus for motion-based karate moves in training. That training can <em>then</em> be put to the test in the Challenge Mode. Also neat (and likely to be overshadowed by the minigame-ness of the whole thing): a <em>kata</em> editor that lets you put together your own choreographed demonstration.<br />
<br />
<em>All-Star Karate</em> will be available this spring. Beware of the stinky socks!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/all-star-karate-for-wii-will-teach-you-how-to-hit-stuff/">'All-Star Karate' for Wii will teach you how to hit stuff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=1384663&highlight=>Read</a>]]></content:encoded>
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			<title><![CDATA[Now Playing: February 8-14, 2010]]></title>
			<link>http://thegamerforums.com/thread-4155.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4155.html</guid>
			<description><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/now-playing-020810.jpg" /><br />
Just relax -- you might feel a <em>slight</em> pinch.<br />
<br />
<small>Choose your platform to jump to a specific release list:</small><br />
<a name="top"></a><br />
<strong>Last updated: Monday, 12:40 PM</strong><br />
<table width="250" cellpadding="4" border="0">
    <tbody>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#wii"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ps3"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#x360"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
        </tr>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ds"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#psp"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#pc"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
        </tr>
    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: February 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/">Now Playing: February 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/now-playing-020810.jpg" /><br />
Just relax -- you might feel a <em>slight</em> pinch.<br />
<br />
<small>Choose your platform to jump to a specific release list:</small><br />
<a name="top"></a><br />
<strong>Last updated: Monday, 12:40 PM</strong><br />
<table width="250" cellpadding="4" border="0">
    <tbody>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#wii"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ps3"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#x360"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
        </tr>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ds"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#psp"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#pc"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
        </tr>
    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: February 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/">Now Playing: February 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Take heed of these new Calling screens]]></title>
			<link>http://thegamerforums.com/thread-4156.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4156.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/calling-2-8-2010/full/#2687606"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/calling02082010post.jpg" /></a></div>
<div style="text-align: center;"><em><small> Click image to scare up larger screens</small></em></div>
<br />
Hudson's banking that you'll want to sample its brand of "<a href="http://www.joystiq.com/2009/07/10/hudson-officially-reveals-wii-survival-horror-calling/">traditional survival-horror</a>" in <a href="http://www.joystiq.com/tag/calling/"><em>Calling</em></a>. Make all of the jokes you want about the game's <em>phoney</em> nature; what we've seen so far <a href="http://nintendo.joystiq.com/2009/11/11/new-hudson-survival-horror-trailers-are-calling/">is downright creepy</a>. And in the interest of getting your week off on a frightful foot, we've rummaged around in Hudson's creepy old mansion to secure some more screens, which you can find in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/calling-2-8-2010/">Calling (2.8.2010)</a></strong></p><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687605/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot007bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687606/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot074bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687607/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot097bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687608/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot106enbmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/">Take heed of these new Calling screens</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/calling-2-8-2010/full/#2687606"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/calling02082010post.jpg" /></a></div>
<div style="text-align: center;"><em><small> Click image to scare up larger screens</small></em></div>
<br />
Hudson's banking that you'll want to sample its brand of "<a href="http://www.joystiq.com/2009/07/10/hudson-officially-reveals-wii-survival-horror-calling/">traditional survival-horror</a>" in <a href="http://www.joystiq.com/tag/calling/"><em>Calling</em></a>. Make all of the jokes you want about the game's <em>phoney</em> nature; what we've seen so far <a href="http://nintendo.joystiq.com/2009/11/11/new-hudson-survival-horror-trailers-are-calling/">is downright creepy</a>. And in the interest of getting your week off on a frightful foot, we've rummaged around in Hudson's creepy old mansion to secure some more screens, which you can find in the gallery below.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/calling-2-8-2010/">Calling (2.8.2010)</a></strong></p><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687605/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot007bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687606/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot074bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687607/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot097bmpjpgcopy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/calling-2-8-2010/2687608/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/screenshot106enbmpjpgcopy_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://nintendo.joystiq.com"><img src="http://nintendo.joystiq.com/media/feedlogo.gif" alt="Joystiq Nintendo" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/">Take heed of these new Calling screens</a> originally appeared on <a href="http://nintendo.joystiq.com">Joystiq Nintendo</a> on Mon, 08 Feb 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://nintendo.joystiq.com/2010/02/08/take-heed-of-these-new-calling-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Square Enix summons strong sales for first nine months of fiscal year]]></title>
			<link>http://thegamerforums.com/thread-4157.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4157.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/square-enix-holdings-co-ltd-reports-nine-month-financial-results-83785322.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/finalpayday.jpg" /></a></div>
According to <a href="http://www.prnewswire.com/news-releases/square-enix-holdings-co-ltd-reports-nine-month-financial-results-83785322.html">Square Enix's financial report</a> covering the first nine months (ending this past December) of its fiscal year, the company is going to finish its annual business cycle with plenty of glistening gil. Overall, the company's profits are up 48 percent from the same period last year, and it forecasts a profit of]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/square-enix-holdings-co-ltd-reports-nine-month-financial-results-83785322.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/finalpayday.jpg" /></a></div>
According to <a href="http://www.prnewswire.com/news-releases/square-enix-holdings-co-ltd-reports-nine-month-financial-results-83785322.html">Square Enix's financial report</a> covering the first nine months (ending this past December) of its fiscal year, the company is going to finish its annual business cycle with plenty of glistening gil. Overall, the company's profits are up 48 percent from the same period last year, and it forecasts a profit of]]></content:encoded>
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			<title><![CDATA[Review: BioShock 2 (single player)]]></title>
			<link>http://thegamerforums.com/thread-4158.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4158.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/tag/bioshock"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/brute-10272009-580px.jpg" /></a><em><a href="http://www.joystiq.com/tag/bioshock"><br />
</a></em></div>
<div style="text-align: left;"><em><a href="http://www.joystiq.com/tag/bioshock">BioShock</a> </em>didn't need a sequel.</div>
<br />
I know it, you know it; heck, I'd bet if they were being totally honest, the staff of 2K Marin would tell you they knew it too. <em>BioShock</em> was that rare combination of a perfectly realized world, fresh yet refined action and a narrative that left me with no real burning questions. It didn't <em>need</em> a sequel.<br />
<br />
But all that has very little to do with <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a> because whether it needed to be made or not, it's here now. And the surprise isn't that someone other than Irrational had the chutzpah to make a <em>BioShock</em> sequel. The surprise is just how worthwhile it is.<br />
<div class="postgallery"><p><strong>Gallery: <a href="/photos/bioshock-2/">BioShock 2</a></strong></p><a href="/photos/bioshock-2/1499465/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/cgreen_360-image157-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499466/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/drill-baby-drill-1-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499467/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/flame-on2-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499468/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/flame-on3-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499469/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/fontaine-futuristics-bio2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark">Continue reading <em>Review: BioShock 2 (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/">Review: BioShock 2 (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/tag/bioshock"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/brute-10272009-580px.jpg" /></a><em><a href="http://www.joystiq.com/tag/bioshock"><br />
</a></em></div>
<div style="text-align: left;"><em><a href="http://www.joystiq.com/tag/bioshock">BioShock</a> </em>didn't need a sequel.</div>
<br />
I know it, you know it; heck, I'd bet if they were being totally honest, the staff of 2K Marin would tell you they knew it too. <em>BioShock</em> was that rare combination of a perfectly realized world, fresh yet refined action and a narrative that left me with no real burning questions. It didn't <em>need</em> a sequel.<br />
<br />
But all that has very little to do with <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a> because whether it needed to be made or not, it's here now. And the surprise isn't that someone other than Irrational had the chutzpah to make a <em>BioShock</em> sequel. The surprise is just how worthwhile it is.<br />
<div class="postgallery"><p><strong>Gallery: <a href="/photos/bioshock-2/">BioShock 2</a></strong></p><a href="/photos/bioshock-2/1499465/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/cgreen_360-image157-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499466/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/drill-baby-drill-1-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499467/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/flame-on2-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499468/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/flame-on3-bio2_thumbnail.jpg" alt="" title="" /></a><a href="/photos/bioshock-2/1499469/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/fontaine-futuristics-bio2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark">Continue reading <em>Review: BioShock 2 (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/">Review: BioShock 2 (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Let's all analyze this new Pokemon's silhouette]]></title>
			<link>http://thegamerforums.com/thread-4159.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4159.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/gampoketeasersmall580.jpg" /></a></div>
We apologize for any and all spelling or grammatical errors this post may contain. We're not at our usual razor-sharp level of literary acuity this morning, due to the fact that we stayed up all night to analyze the image you see above. <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">According to Siliconera</a>, that silhouetted figure up there is the <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">first new fifth-generation Pok]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2010/02/gampoketeasersmall580.jpg" /></a></div>
We apologize for any and all spelling or grammatical errors this post may contain. We're not at our usual razor-sharp level of literary acuity this morning, due to the fact that we stayed up all night to analyze the image you see above. <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">According to Siliconera</a>, that silhouetted figure up there is the <a href="http://www.siliconera.com/2010/02/07/whos-that-pokemon/">first new fifth-generation Pok]]></content:encoded>
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			<title><![CDATA[Keighley: L.A. Noire coming this September]]></title>
			<link>http://thegamerforums.com/thread-4160.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4160.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/geoffkeighley/statuses/8747783637"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg" alt="" /></a></div>
We always assumed that Geoff Keighley's <a href="http://www.joystiq.com/2009/10/23/keighley-promises-even-better-exclusives-at-the-vgas/">ability to secrete world exclusives</a> only applied video games, but his power/curse seems to extend even to magazines <em>about</em> video games. Keighley says he got an early look at Game Informer's <a href="http://www.joystiq.com/2010/02/04/l-a-noire-gets-unconfidential-in-game-informer-debut/">recently teased</a> piece on Rockstar's <a href="http://www.joystiq.com/tag/la-noire"><em>L.A. Noire</em></a> and let slip via his Twitter feed that the game is apparently slated to arrive in September.<br />
<br />
According to legend, Keighley is often able to see pieces like this even before the electrical impulse makes its way from the "typing synapse" of the brain to the writer's fingers. That's our accurate, scientific way of saying we haven't seen the piece for ourselves yet, so we're going on Keighley's word at the moment. We know, we know, we dislike trusting a guy who misspells "Jeff" too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/keighley-l-a-noire-coming-this-september/">Keighley: L.A. Noire coming this September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/geoffkeighley/statuses/8747783637>Read</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/geoffkeighley/statuses/8747783637"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg" alt="" /></a></div>
We always assumed that Geoff Keighley's <a href="http://www.joystiq.com/2009/10/23/keighley-promises-even-better-exclusives-at-the-vgas/">ability to secrete world exclusives</a> only applied video games, but his power/curse seems to extend even to magazines <em>about</em> video games. Keighley says he got an early look at Game Informer's <a href="http://www.joystiq.com/2010/02/04/l-a-noire-gets-unconfidential-in-game-informer-debut/">recently teased</a> piece on Rockstar's <a href="http://www.joystiq.com/tag/la-noire"><em>L.A. Noire</em></a> and let slip via his Twitter feed that the game is apparently slated to arrive in September.<br />
<br />
According to legend, Keighley is often able to see pieces like this even before the electrical impulse makes its way from the "typing synapse" of the brain to the writer's fingers. That's our accurate, scientific way of saying we haven't seen the piece for ourselves yet, so we're going on Keighley's word at the moment. We know, we know, we dislike trusting a guy who misspells "Jeff" too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/keighley-l-a-noire-coming-this-september/">Keighley: L.A. Noire coming this September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/geoffkeighley/statuses/8747783637>Read</a>]]></content:encoded>
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			<title><![CDATA[Lego Star Wars III: The Clone Wars marching to multiple platforms this fall]]></title>
			<link>http://thegamerforums.com/thread-4161.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4161.html</guid>
			<description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/legostarwars302082010.jpg" /></div>
And here we thought the well of <a href="http://www.joystiq.com/search/?q=lego+star+wars&#x26;invocationType=wl-joystiq"><em>Lego Star Wars</em></a> material had dried up. Perhaps we've underestimated TT Games, which has revealed that it's <a href="http://www.gamespress.com/release_printable.asp?c=q%09%CFh%B8">constructing a new armed and fully operational entry</a> in the series: <em>Lego Star Wars III: The Clone Wars</em>. Destined for an Autumn 2010 release on the Xbox 360, PS3, PSP, Nintendo DS and Wii, the game will focus on the events of the Cartoon Network animated series, <em>Star Wars: The Clone Wars</em>.<br />
<br />
Expect "brand new battle modes, giving players unique, head-to-head combat" and an expanded level editor, allowing potential Padawans and Seperatists the chance to construct their own "customized bases and in-game battlefields." You'll also be able to employ new tactics throughout the game, such as "Squad command, Lightsaber slicing, Lightsaber jumps, long distance Jedi attacks and Grapple Tie-Ups."<br />
<br />
Wait, lightsaber slicing? Does that mean the <em>obvious</em>, or the radical ability to slice <em>through</em> lightsabers?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/">Lego Star Wars III: The Clone Wars marching to multiple platforms this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/legostarwars302082010.jpg" /></div>
And here we thought the well of <a href="http://www.joystiq.com/search/?q=lego+star+wars&invocationType=wl-joystiq"><em>Lego Star Wars</em></a> material had dried up. Perhaps we've underestimated TT Games, which has revealed that it's <a href="http://www.gamespress.com/release_printable.asp?c=q%09%CFh%B8">constructing a new armed and fully operational entry</a> in the series: <em>Lego Star Wars III: The Clone Wars</em>. Destined for an Autumn 2010 release on the Xbox 360, PS3, PSP, Nintendo DS and Wii, the game will focus on the events of the Cartoon Network animated series, <em>Star Wars: The Clone Wars</em>.<br />
<br />
Expect "brand new battle modes, giving players unique, head-to-head combat" and an expanded level editor, allowing potential Padawans and Seperatists the chance to construct their own "customized bases and in-game battlefields." You'll also be able to employ new tactics throughout the game, such as "Squad command, Lightsaber slicing, Lightsaber jumps, long distance Jedi attacks and Grapple Tie-Ups."<br />
<br />
Wait, lightsaber slicing? Does that mean the <em>obvious</em>, or the radical ability to slice <em>through</em> lightsabers?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/">Lego Star Wars III: The Clone Wars marching to multiple platforms this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/lego-star-wars-iii-the-clone-wars-marching-to-multiple-platforms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Apogee's Rise of the Triad getting ludicrous on iPhone]]></title>
			<link>http://thegamerforums.com/thread-4162.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4162.html</guid>
			<description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/irott.jpg" alt="" /></div>
Apogee -- <a href="http://www.youtube.com/watch?v=grbSQ6O6kbs">it's not dead yet!</a> -- has announced that its cult classic first-person shooter, <a href="http://www.joystiq.com/2009/03/03/gog-in-the-machine-rise-of-the-triad-and-seven-kingdoms-2/"><em>Rise of the Triad</em></a>, is on its way to the iPhone OS. The game is being ported to the platform by Mobilia Interactive, which has produced a number of previous iPhone titles as well. The port actually <a href="http://toucharcade.com/2009/07/24/rise-of-the-triad-early-development-video-surfaces/">surfaced over the summer last year</a>, though it's now clear that the company has been given Apogee's blessing to sell the app. The game will work on every iPhone OS platform, including the iPhone, iPod Touch and the iPad. Expect to see it hit the App Store in "early 2010."<br />
<br />
Check out a video of the game in action after the break. Tender viewers beware: The video contains <em>ludicrous</em> gibs.<p><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/" rel="bookmark">Continue reading <em>Apogee's Rise of the Triad getting ludicrous on iPhone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/">Apogee's Rise of the Triad getting ludicrous on iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/irott.jpg" alt="" /></div>
Apogee -- <a href="http://www.youtube.com/watch?v=grbSQ6O6kbs">it's not dead yet!</a> -- has announced that its cult classic first-person shooter, <a href="http://www.joystiq.com/2009/03/03/gog-in-the-machine-rise-of-the-triad-and-seven-kingdoms-2/"><em>Rise of the Triad</em></a>, is on its way to the iPhone OS. The game is being ported to the platform by Mobilia Interactive, which has produced a number of previous iPhone titles as well. The port actually <a href="http://toucharcade.com/2009/07/24/rise-of-the-triad-early-development-video-surfaces/">surfaced over the summer last year</a>, though it's now clear that the company has been given Apogee's blessing to sell the app. The game will work on every iPhone OS platform, including the iPhone, iPod Touch and the iPad. Expect to see it hit the App Store in "early 2010."<br />
<br />
Check out a video of the game in action after the break. Tender viewers beware: The video contains <em>ludicrous</em> gibs.<p><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/" rel="bookmark">Continue reading <em>Apogee's Rise of the Triad getting ludicrous on iPhone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/">Apogee's Rise of the Triad getting ludicrous on iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/apogees-rise-of-the-triad-getting-ludicrous-on-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners]]></title>
			<link>http://thegamerforums.com/thread-4163.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4163.html</guid>
			<description><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28101.jpg" alt="" /></center>There's a wide selection of downloads available on Wii and DSi this week -- including stuff that people might have <em>heard of before</em> and/or <em>be interested in</em>! Two days after its reveal, the new <a href="http://joystiq.com/tag/blaster-master-overdrive"><em>Blaster Master</em> game</a> is available on WiiWare, along with Hudson's <em>Princess Tomato</em>, a somewhat forgotten NES oddity. And DSiWare has the iPhone hit <em>Fieldrunners </em>and a new puzzle game by Intelligent Systems. Read about all ten (!) new games after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="/photos/blaster-master-overdrive-wiiware/">Blaster Master: Overdrive (WiiWare)</a></strong></p><a href="/photos/blaster-master-overdrive-wiiware/2687283/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28102_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687284/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28103_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687285/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28104_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687287/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28106_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/">NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22271>Read</a>]]></description>
			<content:encoded><![CDATA[<center><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28101.jpg" alt="" /></center>There's a wide selection of downloads available on Wii and DSi this week -- including stuff that people might have <em>heard of before</em> and/or <em>be interested in</em>! Two days after its reveal, the new <a href="http://joystiq.com/tag/blaster-master-overdrive"><em>Blaster Master</em> game</a> is available on WiiWare, along with Hudson's <em>Princess Tomato</em>, a somewhat forgotten NES oddity. And DSiWare has the iPhone hit <em>Fieldrunners </em>and a new puzzle game by Intelligent Systems. Read about all ten (!) new games after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="/photos/blaster-master-overdrive-wiiware/">Blaster Master: Overdrive (WiiWare)</a></strong></p><a href="/photos/blaster-master-overdrive-wiiware/2687283/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28102_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687284/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28103_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687285/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28104_thumbnail.jpg" alt="" title="" /></a><a href="/photos/blaster-master-overdrive-wiiware/2687287/" class="gallerythumbnail"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/blastermaster28106_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/nintendoware-weekly-blaster-master-overdrive-princess-tomato/">NintendoWare Weekly: Blaster Master Overdrive, Princess Tomato, Fieldrunners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=22271>Read</a>]]></content:encoded>
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			<title><![CDATA[Sonic &#x26; Sega All-Stars Racing demo and theme now on Xbox Live]]></title>
			<link>http://thegamerforums.com/thread-4164.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4164.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamsegaallstarstheme580.jpg" /></a></div>
We'll be honest -- we weren't too interested in <a href="http://www.joystiq.com/tag/sonic-and-sega-all-stars-racing"><em>Sonic &#x26; Sega All-Stars Racing</em></a> when we first heard about it, but every time the publisher announces a new playable character, our desire to play the game intensifies. (For the record, Sega? <a href="http://www.joystiq.com/2009/10/07/now-youll-have-to-buy-sonic-and-sega-all-stars-racing/">You had us at Ryo Hazuki</a>.)<br />
<br />
We'll definitely be trying out the new demo -- released on Xbox Live today -- which features Sonic <a href="http://xbox.joystiq.com/2009/12/18/banjo-kazooie-hit-the-track-in-sega-all-stars-racing-trailer/">and Banjo</a> as playable racers on a sample track. To accompany the demo, Sega has also released an <em>All-Stars Racing</em> theme for 240<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;3). However, we highly suggest checking to make sure the game's any good before proudly tattooing your Dashboard background with its logo.<br />
<br />
Shortcuts: Add the <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-00005345883e?of=7&#x26;cid=majornelson&#x26;partner=majornelson"><strong>demo</strong></a> / <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80253450815/?p=1&#x26;partner=majornelson&#x26;of=5&#x26;bt=0&#x26;sb=1#offers"><strong>theme</strong></a> to your Xbox 360 download queue [via Xbox.com&#93;<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://xbox.joystiq.com"><img src="http://xbox.joystiq.com/media/feedlogo.gif" alt="Joystiq Xbox" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://xbox.joystiq.com/2010/02/08/sonic-and-sega-all-stars-racing-demo-and-theme-now-on-xbox-live/">Sonic &#x26; Sega All-Stars Racing demo and theme now on Xbox Live</a> originally appeared on <a href="http://xbox.joystiq.com">Joystiq Xbox</a> on Mon, 08 Feb 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/>Read</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamsegaallstarstheme580.jpg" /></a></div>
We'll be honest -- we weren't too interested in <a href="http://www.joystiq.com/tag/sonic-and-sega-all-stars-racing"><em>Sonic & Sega All-Stars Racing</em></a> when we first heard about it, but every time the publisher announces a new playable character, our desire to play the game intensifies. (For the record, Sega? <a href="http://www.joystiq.com/2009/10/07/now-youll-have-to-buy-sonic-and-sega-all-stars-racing/">You had us at Ryo Hazuki</a>.)<br />
<br />
We'll definitely be trying out the new demo -- released on Xbox Live today -- which features Sonic <a href="http://xbox.joystiq.com/2009/12/18/banjo-kazooie-hit-the-track-in-sega-all-stars-racing-trailer/">and Banjo</a> as playable racers on a sample track. To accompany the demo, Sega has also released an <em>All-Stars Racing</em> theme for 240<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;3). However, we highly suggest checking to make sure the game's any good before proudly tattooing your Dashboard background with its logo.<br />
<br />
Shortcuts: Add the <a href="http://marketplace.xbox.com/en-US/games/offers/0ddf0001-0000-4000-8000-00005345883e?of=7&cid=majornelson&partner=majornelson"><strong>demo</strong></a> / <a href="http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80253450815/?p=1&partner=majornelson&of=5&bt=0&sb=1#offers"><strong>theme</strong></a> to your Xbox 360 download queue [via Xbox.com]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://xbox.joystiq.com"><img src="http://xbox.joystiq.com/media/feedlogo.gif" alt="Joystiq Xbox" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://xbox.joystiq.com/2010/02/08/sonic-and-sega-all-stars-racing-demo-and-theme-now-on-xbox-live/">Sonic & Sega All-Stars Racing demo and theme now on Xbox Live</a> originally appeared on <a href="http://xbox.joystiq.com">Joystiq Xbox</a> on Mon, 08 Feb 2010 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.sega.com/sonic/2010/02/08/sonic-sega-all-star-racing-360-demo-theme-out-now/>Read</a>]]></content:encoded>
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			<title><![CDATA[This Wednesday: Darwinia+ invades XBLA]]></title>
			<link>http://thegamerforums.com/thread-4165.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4165.html</guid>
			<description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5af643a6"><param name="movie" value="http://www.viddler.com/simple/5af643a6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/5af643a6/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5af643a6"></embed></object></center> Well, folks, it's been a long wait but <a href="http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx">it's finally here</a>. After first being rumored <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">nearly four years ago</a>, <a href="http://joystiq.com/tag/darwinia"><em>Darwinia+</em></a> is due to hit Xbox Live Arcade in only two more days. We're sure that the game's fans are pleased to hear the news, as is developer Introversion. After all, the company <a href="http://www.joystiq.com/2010/01/22/darwinia-dev-on-psn-xbla-differences-psn-challenges/">has a lot riding</a> on <em>Darwinia</em>'s XBLA outing. <br />
<br />
The game features a single-player campaign, online multiplayer for four players and plenty of sweet, retro stylings. Taking cues from real-time strategy, god games and, oh, let's say <em>Tron</em>, <em>Darwinia</em> has players controlling squads of 2D sprite characters called Darwinians as they battle an evil computer virus. The original PC version of the game <a href="http://www.joystiq.com/2006/03/23/gdc-dar-win-ia-a-success-at-igf/">took home the grand prize</a> at the 2006 Independent Games Festival.<br />
<br />
The price of admission is 1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;15).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/this-wednesday-darwinia-invades-xbla/">This Wednesday: Darwinia+ invades XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx>Read</a>]]></description>
			<content:encoded><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5af643a6"><param name="movie" value="http://www.viddler.com/simple/5af643a6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/5af643a6/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5af643a6"></embed></object></center> Well, folks, it's been a long wait but <a href="http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx">it's finally here</a>. After first being rumored <a href="http://www.joystiq.com/2006/06/08/rumor-indie-darling-darwinia-to-hit-xbla/">nearly four years ago</a>, <a href="http://joystiq.com/tag/darwinia"><em>Darwinia+</em></a> is due to hit Xbox Live Arcade in only two more days. We're sure that the game's fans are pleased to hear the news, as is developer Introversion. After all, the company <a href="http://www.joystiq.com/2010/01/22/darwinia-dev-on-psn-xbla-differences-psn-challenges/">has a lot riding</a> on <em>Darwinia</em>'s XBLA outing. <br />
<br />
The game features a single-player campaign, online multiplayer for four players and plenty of sweet, retro stylings. Taking cues from real-time strategy, god games and, oh, let's say <em>Tron</em>, <em>Darwinia</em> has players controlling squads of 2D sprite characters called Darwinians as they battle an evil computer virus. The original PC version of the game <a href="http://www.joystiq.com/2006/03/23/gdc-dar-win-ia-a-success-at-igf/">took home the grand prize</a> at the 2006 Independent Games Festival.<br />
<br />
The price of admission is 1200<img alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> (&#36;15).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/this-wednesday-darwinia-invades-xbla/">This Wednesday: Darwinia+ invades XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2010/02/08/this-week-on-arcade-darwinia.aspx>Read</a>]]></content:encoded>
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			<title><![CDATA[Mass Effect 2 remains atop UK charts, Dante debuts]]></title>
			<link>http://thegamerforums.com/thread-4166.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4166.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/me-2-party.jpg" /></a></div>
<em>Mass Effect 2</em> has maintained the top spot on <a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111">Chart-Track</a>'s UK <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&#x26;ct=110015">all-formats sales chart</a> for a second week in a row. However, there seems to be some kind of Batarian flu loose on the isles, because <em>Mass Effect 2</em> sales, which dropped by 64 percent this week, were "within touching distance" (850 units, to be exact) of Wii's <em>Just Dance. </em>Rounding out the unchanged top three for a second week was <em>Call of Duty: Modern Warfare 2</em>.<br />
<br />
EA's <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> had one hell of a premiere on the charts, earning a somewhat sinful spot at fourth. In a good sign for <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a>, the mega shooter slipped only three notches to seventh place. Meanwhile, the <a href="http://www.joystiq.com/2010/02/01/mass-effect-2-enjoys-effective-debut-in-uk/">surprise return</a> of <em>other</em> BioWare game <a href="http://joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> to the top 40 last week has gained even more momentum, moving up another three spots to 28th.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=787&#x26;s=1111">Source</a> - <em>Mass Effect 2</em> leads an unchanged top 3 [GFK Chart-Track&#93;<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&#x26;ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track&#93;<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/">Mass Effect 2 remains atop UK charts, Dante debuts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.chart-track.co.uk/?i=787&s=1111"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/me-2-party.jpg" /></a></div>
<em>Mass Effect 2</em> has maintained the top spot on <a href="http://www.chart-track.co.uk/?i=787&s=1111">Chart-Track</a>'s UK <a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015">all-formats sales chart</a> for a second week in a row. However, there seems to be some kind of Batarian flu loose on the isles, because <em>Mass Effect 2</em> sales, which dropped by 64 percent this week, were "within touching distance" (850 units, to be exact) of Wii's <em>Just Dance. </em>Rounding out the unchanged top three for a second week was <em>Call of Duty: Modern Warfare 2</em>.<br />
<br />
EA's <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> had one hell of a premiere on the charts, earning a somewhat sinful spot at fourth. In a good sign for <a href="http://www.joystiq.com/tag/MAG/"><em>MAG</em></a>, the mega shooter slipped only three notches to seventh place. Meanwhile, the <a href="http://www.joystiq.com/2010/02/01/mass-effect-2-enjoys-effective-debut-in-uk/">surprise return</a> of <em>other</em> BioWare game <a href="http://joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a> to the top 40 last week has gained even more momentum, moving up another three spots to 28th.<br />
<br />
<a href="http://www.chart-track.co.uk/?i=787&s=1111">Source</a> - <em>Mass Effect 2</em> leads an unchanged top 3 [GFK Chart-Track]<br />
<a href="http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110015">Source</a> - Latest UK Software Charts [GFK Chart-Track]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/">Mass Effect 2 remains atop UK charts, Dante debuts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/mass-effect-2-remains-atop-uk-charts-dante-debuts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Now Playing: February 8-14, 2010]]></title>
			<link>http://thegamerforums.com/thread-4167.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4167.html</guid>
			<description><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/now-playing-020810.jpg" /><br />
Just relax -- you might feel a <em>slight</em> pinch.<br />
<br />
<small>Choose your platform to jump to a specific release list:</small><br />
<a name="top"></a><br />
<strong>Last updated: Monday, 12:40 PM</strong><br />
<table width="250" cellpadding="4" border="0">
    <tbody>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#wii"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ps3"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#x360"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
        </tr>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ds"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#psp"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#pc"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
        </tr>
    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: February 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/">Now Playing: February 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/now-playing-020810.jpg" /><br />
Just relax -- you might feel a <em>slight</em> pinch.<br />
<br />
<small>Choose your platform to jump to a specific release list:</small><br />
<a name="top"></a><br />
<strong>Last updated: Monday, 12:40 PM</strong><br />
<table width="250" cellpadding="4" border="0">
    <tbody>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#wii"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ps3"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ps3slimlogo.small.010410.jpg" class="imagepadding" alt="" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#x360"><img hspace="4" height="60" width="61" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
        </tr>
        <tr style="background: white none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#ds"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dslogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#psp"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
            <td width="33%" align="center"><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/#pc"><img hspace="4" height="60" width="61" vspace="0" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/pc-mac.logo.020309.jpg" /></a></td>
        </tr>
    </tbody>
</table>
</div><p><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark">Continue reading <em>Now Playing: February 8-14, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/">Now Playing: February 8-14, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/now-playing-february-8-14-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Review: BioShock 2 (single player)]]></title>
			<link>http://thegamerforums.com/thread-4168.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4168.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/tag/bioshock"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/brute-10272009-580px.jpg" /></a><em><a href="http://www.joystiq.com/tag/bioshock"><br />
</a></em></div>
<div style="text-align: left;"><em><a href="http://www.joystiq.com/tag/bioshock">BioShock</a> </em>didn't need a sequel.</div>
<br />
I know it, you know it; heck, I'd bet if they were being totally honest, the staff of 2K Marin would tell you they knew it too. <em>BioShock</em> was that rare combination of a perfectly realized world, fresh yet refined action and a narrative that left me with no real burning questions. It didn't <em>need</em> a sequel.<br />
<br />
But all that has very little to do with <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a> because whether it needed to be made or not, it's here now. And the surprise isn't that someone other than Irrational had the chutzpah to make a <em>BioShock</em> sequel. The surprise is just how worthwhile it is.<br />
<p><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark">Continue reading <em>Review: BioShock 2 (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/">Review: BioShock 2 (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/tag/bioshock"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/brute-10272009-580px.jpg" /></a><em><a href="http://www.joystiq.com/tag/bioshock"><br />
</a></em></div>
<div style="text-align: left;"><em><a href="http://www.joystiq.com/tag/bioshock">BioShock</a> </em>didn't need a sequel.</div>
<br />
I know it, you know it; heck, I'd bet if they were being totally honest, the staff of 2K Marin would tell you they knew it too. <em>BioShock</em> was that rare combination of a perfectly realized world, fresh yet refined action and a narrative that left me with no real burning questions. It didn't <em>need</em> a sequel.<br />
<br />
But all that has very little to do with <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a> because whether it needed to be made or not, it's here now. And the surprise isn't that someone other than Irrational had the chutzpah to make a <em>BioShock</em> sequel. The surprise is just how worthwhile it is.<br />
<p><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark">Continue reading <em>Review: BioShock 2 (single player)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/">Review: BioShock 2 (single player)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/08/review-bioshock-2-single-player/" rel="bookmark" title="Permanent link to this entry">Permalink</a>]]></content:encoded>
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			<title><![CDATA[Keighley: L.A. Noire coming this September]]></title>
			<link>http://thegamerforums.com/thread-4169.html</link>
			<pubDate>Tue, 09 Feb 2010 06:27:48 +1100</pubDate>
			<guid isPermaLink="false">http://thegamerforums.com/thread-4169.html</guid>
			<description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/geoffkeighley/statuses/8747783637"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg" alt="" /></a></div>
We always assumed that Geoff Keighley's <a href="http://www.joystiq.com/2009/10/23/keighley-promises-even-better-exclusives-at-the-vgas/">ability to secrete world exclusives</a> only applied video games, but his power/curse seems to extend even to magazines <em>about</em> video games. Keighley says he got an early look at Game Informer's <a href="http://www.joystiq.com/2010/02/04/l-a-noire-gets-unconfidential-in-game-informer-debut/">recently teased</a> piece on Rockstar's <a href="http://www.joystiq.com/tag/la-noire"><em>L.A. Noire</em></a> and let slip via his Twitter feed that the game is apparently slated to arrive in September.<br />
<br />
According to legend, Keighley is often able to see pieces like this even before the electrical impulse makes its way from the "typing synapse" of the brain to the writer's fingers. That's our accurate, scientific way of saying we haven't seen the piece for ourselves yet, so we're going on Keighley's word at the moment. We know, we know, we dislike trusting a guy who misspells "Jeff" too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/keighley-l-a-noire-coming-this-september/">Keighley: L.A. Noire coming this September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/geoffkeighley/statuses/8747783637>Read</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/geoffkeighley/statuses/8747783637"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/la.noire.041709-580px.jpg" alt="" /></a></div>
We always assumed that Geoff Keighley's <a href="http://www.joystiq.com/2009/10/23/keighley-promises-even-better-exclusives-at-the-vgas/">ability to secrete world exclusives</a> only applied video games, but his power/curse seems to extend even to magazines <em>about</em> video games. Keighley says he got an early look at Game Informer's <a href="http://www.joystiq.com/2010/02/04/l-a-noire-gets-unconfidential-in-game-informer-debut/">recently teased</a> piece on Rockstar's <a href="http://www.joystiq.com/tag/la-noire"><em>L.A. Noire</em></a> and let slip via his Twitter feed that the game is apparently slated to arrive in September.<br />
<br />
According to legend, Keighley is often able to see pieces like this even before the electrical impulse makes its way from the "typing synapse" of the brain to the writer's fingers. That's our accurate, scientific way of saying we haven't seen the piece for ourselves yet, so we're going on Keighley's word at the moment. We know, we know, we dislike trusting a guy who misspells "Jeff" too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/keighley-l-a-noire-coming-this-september/">Keighley: L.A. Noire coming this September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/geoffkeighley/statuses/8747783637>Read</a>]]></content:encoded>
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